

Balancing What is the definition of a good balance for a mission? I my opinion a good balance is when the mission forces you to use the unlocks because they are simply the best option and you can win without cheesing(terraforming or just porcing and ecoing up). What the campaign does better than any other campaign is introducing new units with wacky mechanics which is what Zero-K gameplay excels at in my opinion.

Most of what I write in this review will be directed at the brutal difficulty of the campaign and might not be directly applicable to lower difficulties and less experienced players. I played the campaign together with Znack almost completely aswell as GoogleFrog for a few missions. This campaign is the best campaign I have played in any RTS.
